Online Power Mac Emulator

Nestopia is a Nintendo NES emulator for Mac OS X. Nestopia is by far the most compatible of any NES emulator for Mac OS X. Using cycle-exact emulation, it is able to run titles that rely on precise timing, and which therefore break under other emulators.

Collaboration and Sharing Once you upgrade to OS X is dead, long live macOS., iWork is able to support real-time collaboration between colleagues via iCloud. This means you’ll be able to easily work on a document with a number of other people, much like you can There are specialized annotation web apps available that integrate with Google Drive and make communicating with others about your document easier. This may not be a big deal to many, but if collaboration was the one thing tying you to Google’s solution then it could make all the difference. Office 365 5 users for mac review amazon. We look at the best annotation tools for Google Drive. But should you ditch Evernote for it? IWork already has some cool sharing features built in. The Share menu lets you share iCloud links or send the document via Messages or Apple has a free notes app, and it received a rather substantial overhaul with iOS 9 and El Capitan.

(c) 2010 by Darek Mihocka, founder, Emulators.com. July 16 2010 [Part 32] Fedora 13 and SONY drop PowerPC This is the most shocking and disappointing news of the year so far for me.

The PowerPC processor, the microprocessor of the Sony Playstation 3, the Xbox 360, the Wii, and many generations of Apple Macintosh computers, has been demoted to second class citizen status. The officially dropped PowerPC support from the recently released Fedora 13 Linux release. Fedora 12, Ubuntu 10.04, the new Debian 5.05, and a handful of other older distributions such as Yellow Dog remain as the solely supported Linux releases for the great PowerPC processor. Sony did much the same, dropping the 'Other OS' option in the PS/3, locking people out of the one truly useful reason to own a PS/3 - it's ability to run Linux, surf the web with Firefox, and function as a terrific development platform.

I myself have been running Fedora on my PS/3 since the Fedora 8 days. The PS/3 offered a way to test out code sequences and try code optimization techniques on something just about as different as any mainstream PC can get - big endian integers instead of little endian, 64-bit registers, in-order pipeline - long before the recent revival of the Pentium processor (in the form of the Intel Atom) or the ARM processor which powers today's cell phones and iPads. With Microsoft never releasing the 'rumored' Helium (), Sony was the only company to give people a legal and easy way to run Windows and just about any other software on a $300 game console.

I am immensely pissed off about these two sad developments. I have been writing PowerPC code for over 17 years now, since I first got to see prototype PowerMac hardware at Microsoft in 1993 while working on ' Visual Studio for Macintosh Cross-Compiler Edition'. Yes, there really was such a retail product, two of them actually, one targeting 68040 Macintosh development and the other targeting PowerPC. Long before Xbox 360 and PS/3, not only was Apple using PowerPC to run Mac OS on, but Microsoft Windows itself ran on PowerPC-based IBM PCs. The 1990's were anything but a sure thing for Intel and x86, and I for one was convinced that PowerPC was the logical 64-bit successor to 32-bit Pentium based PCs. The design of the PowerPC chip is so clean, so well thought out, that even back in 1993 the PowerPC instruction set already thought out hardware virtualization correctly (which AMD and Intel processors still can't agree on today with their competing versions of VT), already thought ahead to 64-bit wide registers and 64-bit addressing and how 32-bit and 64-bit code could even be mixed together in the same process.

Mac emulator for windows 10

PowerPC design was years ahead of its time. No wonder that much of my 15-year career at Microsoft spanning the past two decades involved working on the Macintosh cross compilers, Mac Office, and the Xbox tools. The slow death of the PowerPC points out once again what I started saying right back in part 1 of this blog, technically superiority doesn't mean success in the marketplace.